In FFG's X-Wing, I'm playing as the Empire's "181st Fighter group". Early on, they were one of the Empire's worst units... in fact, early on they were actually referred to as the "one-eighty-worst". Which is fitting, because i completely BLOW at this game! Later on, they would eventually rise to become one of the Empire's most elite units. But for right now, I'm still in the "one-eighty-worst" era...
I may have a game set up for this Wednesday, and this will be the list I'm taking:
5x Academy Pilots
Tempest Squadron Pilot
- 99 points
So, 7 models, my current entire Imperial Fleet. My hope is to swarm and focus fire targets, rerolling attack dice while within range 1 of Howlrunner. I'm going to assume that my opponent will be playing rebels, but if not, being at 99 points should let me retain initiative if he decides to play empire at a full 100 points. That, and the only 1 pt upgrade would be "Determination" on Howlrunner, and in general my ties never seem to live long enough make use of it.
Once the Interceptor is released, I plan to play an all Tie Interceptor list, complete with "Bloodstripes" as per the 181st background.