|Now THAT is service!|
- Built a "Towers of the Yogo" swarm deck. The idea is to churn out as many people per turn to maximize the tower's bow effect. The way it is is built, I should feasibly be able to get 3 personalities on the table a turn using just the stronghold, border keep, and harvesters. One additional holding should allow me to clear my provences every turn. I have yet to test it, I'm sure it will need plenty of tweaking.
- Built a Ronin deck, just for fun. My initial concern is with it is that it doesn't seem very focused. It's got cavalry, scouts, and kensai... it is a mess! I'll have to play it a couple of times, and figure out what aspect of the deck I want to hone in on.
- Been playing MWO as usual. I recently had a couple of great solo games. One was in my Raven 3-L, in which I was the last alive and managed to kill to an atlas, a trebuchet, and a centurion to pull out the win for my team. In another, I was running my Cataphract 1-X, and managed to rack up 6 kills in that match, and again, won the game for my side. I think 6 kills in a single match is the most I've accomplished in MWO. In games like those I like to tell my team afterwards, "Don't worry, I'll send you my bill...". As a merc, it is sort of a catchphrase I've developed. Also, my unit in MWO has a "tactical meeting" Monday night, to discuss 8 man strategies, and developed a list of competitive mechs and formations. Despite playing in "Run Hot or Die" leagues, we really haven't taken 8 mans too seriously. Monday will be a step toward fixing that, and hopefully stepping closer to the big leagues.