|We had 40k, Fantasy, and Battletech...|
Are there too many games on the market?
That's a question I see pop up every now and then, and it's one that I've been pondering lately. I'm remembering back to when I first got into the hobby, I hesitate to say: "back in my day", but... Back in my day, it seemed your options were 40k, Fantasy, and if you were a "fringe gamer", you had Battletech. I'm sure there may have been more out there, but if you walked into a game/comic book store where I lived, those were the only thing on the shelves. (Along with cheap, random figure for RPGs)
In today's market, I can name off the following tabletop miniatures games off the top of my head: (in no certain order)
Age of Sigmar
Star Trek Attack Wing
D&D Attack Wing
Star Wars Armada
Wings of Glory (WWI & WWII)
Sails of Glory
Halo Fleet Battles
Robotech RPG Tactics
Flames of War
FoW: Great War
Beyond the Gates of Antares
Star Trek Fleet Command
GW Specialist Games (coming back)
... Not to mention a host of various Osprey rules, Historicals rule sets, and I'm sure I'm still missing several popular or semi-popular games on the above list. Also, that is just in Tabletop miniatures, I'm not even counting a lot of the "Hybrid" Miniatures/Board Games like Kingdom Death, AVP, Star Wars Imperial Assault, Descent, Krosmaster... And the list goes on and on!
I'm some ways, I'm kind of reminded of the the CCG craze from the 90's, when it felt like a new CCG was popping up every month or two, when every popular IP had an associated CCG, and who's lifespan was only a couple of sets.
So, my question is: do we have TOO MANY options? Has the market started to hit that "over saturated" mark? Would fewer options on the market mean a generally larger player base for the game systems that remain? (I.e. 30 players spread over 10 systems, or 30 spread over 3 systems?). Personally, I'm starting to wonder...
What do you guys/gals think?